Votes and Vendettas

A seemingly innocent phone call plunges a group of teenagers into a cursed game of time-travel and survival. Transported back to different eras, they must confront the spectral former owners of a mysterious house. As they navigate through history, their ultimate goal is to find crystals that belong to a mystical box that holds the key to their escape. However, each crystal requires a life of one of the teenagers. With each tick of the clock, they face the looming threat of becoming permanent residents of the wooden death house, reduced to nothing but ash. Will they unravel the house's secrets in time, or will they be consumed by the flames of their own ignorance?